KISHAR

Fantastical live-action roleplay, combat, and adventure in an Arabian Nights-inspired setting.

Kishar Rules

Core Book (v12) In addition to the rules needed to play the game, this document includes information about the playable lineages and classes, and explains how to build a character.

If you are planning to NPC only, you can skip "Creating a Player Character" (p. 37 - 71) and the majority of the second half of the book, "Power Tree Details" (p.110 - 173). This information is really only needed by Player Characters. The most important sections for NPCs are: "Introduction / Game Policies" (p. 10 - 36), "Weapons / Armor / HP / Combat and Safety / Modifiers to Play / Call Summaries" (p. 78 - 97), and "Powers" (p. 106 - 109).

Current Volunteers These players have special roles in the game.

Errata and Changelogs Major revisions to the rulebook come out twice a season. In the meantime, rulings made between games are collected here, along with any errata issued to correct unclear wordings.

Army Rules An occasionally-used system for Army-level combats.

Naval Rules If we ever need fleet-level naval combat, we use game pieces and rules from the Pirates system (we have no ownership of this system). The rules listed here are a comprehensive set created in 2013 and originally hosted here: https://boardgamegeek.com/filepage/88419/combined-set-rules . We provide the source to attribute development and claim no ownership over this document.